Hello, I am making some makeup filters with my own textures created with Photoshop, when I export them I export them in a format of 2000*2000 pixels, which is the size of the EH model, when I apply it to a face mask, the texture appears in another part of the face, different from the one I had placed before exporting, can anyone help me, I appreciate it
Hi @Johan_CB! Are you creating full face effects or effects for a particular part of the face (Lip, Eyes)?
I’m doing both, but this example is for the whole face, the type of makeup is a highlighter
I’m doing both, but this example is for the whole face
Yes I am using that template with the updated version, but it works for me with some things but not with others, and I use the same settings to export it
If you are always doing a full face effect, you will want to export the largest art board. If you are just using Eye Effect, you will only want to export the art board for the eyes.
For the highlighter part of the makeup I am using a face mask, and for the shadows I use the eye effect, and in the same way they don’t work, the objects on the layer smudge
@Johan_CB Are you please able to provide screenshots?
I get this error “An error occurred: Sorry, you can’t embed media items in a post.”
@Johan_CB How about now?
I was testing and the eye effect now works, without moving anything I just tried about 5 or 6 times, but the illuminator still fails
Can you show me what it looks like in Photoshop?
The illuminator is painted white, for overtone issues in Effec House
Can you please share the PNG file here?