Effect House 2.5.0

We are excited to announce the release of Effect House v2.5.0. This release is filled with fun surprises like Asset Studio, a text to image AI-generated art feature, and Body Outline, which gives designers the ability to create animated body contour effects.

2.5.0 will gradually be rolling out to all users.

New Features

  • Use text prompts to generate unique face mask assets using a beta version of the Asset Studio.

  • The Body Outline object lets you create animated body contour effects. You can customize the input texture, style, and animation details using the Body Outline component in the Inspector panel.

  • Material Editor allows you to create custom materials from scratch using node-based logic. A Custom Material can be added from the Assets panel. Material Editor is integrated as a tab next to Visual Scripting Editor.

  • Add a Rigid Body component to any 3D object to give it physical characteristics such as mass. Use the Rigid Body component with a collider component (Box Collider, Sphere Collider, or Capsule Collider) to simulate realistic collisions between objects.


  • The effect submission workflow has been updated to improve usability.

    • You can now submit your effect in the Effect House application, rather than being redirected to the Effect House website.

    • Accounts with the Branded Effects status can see the Branded Effect option during submission.

  • The AR Plane and AR Camera objects are now added to the AR Tracking render group in the Hierarchy panel.

  • The Blinn-Phong material has been merged with the Simple Lighting material. You can still achieve a high-performance, reflective effect with Simple Lighting.

To see the full list of new features, updates, and bug fixes, check out the release notes.