The newest version of Effect House is here with simple features to help you make advanced effects. 3.2.0 will gradually be rolling out to all users.
- Edit objects in batches by selecting multiple objects in the Hierarchy panel and simultaneously updating the shared components in the Inspector panel.
- Record state can now be controlled through the Preview panel.
- Use GPU Instancing to render many objects at once in your effect. Three Material Editor nodes have been added for GPU instancing: Instance Count, Instance ID, and Instance Ratio.
- The Text component now supports the Shadow and Outline properties.
To see the full list of new features and updates check out the release notes.