Random values for multiple Particles

I created a Particles that draws 100 “squares”.
I then copied this Particles and modified it to draw “circles”.

The coordinates are set using a Position Box.

When these two Particles are run simultaneously, many of the same objects will have the same coordinates.

When I used Set Position, the result was the same.

If I create multiple Particles, will the random values be the same?

@hirostudiocom Let me add this to our bug list.

For now you can use set seed to control your randomness. The below image gave me okay random numbers. I adjusted the mod and multiply nodes for a second graph.

You can look up random number generation in glsl to get some ideas how to generate more random random numbers.

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@EffectHouse_FrankH
Thanks, I’ll give it a try!
I’ll look into “Glsl, Random” as well.