How do I use multiple images?

Can I use multiple images for particles?
I want to make many sweets appear.

What I want to do A)
When Init a particle, choose one of four different images.
It is like a Select node in the visual code.

What I want to do B)
Pause Flipbook Player, fix a Flipbook page for each particle.
(Particle 1 is 2 pages, Particle 2 is 1 page…)

Try packing all of your sprites into a single texture, then use Set Texture Index with a random index in Init, and Set Flipbook Size in Output with the number of rows and columns in your sprite sheet.

Hope this helps!


Wow, thank you so much!!!

I’ll try using "Set Texture Index":sob:

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I was setting it up to play multiple random animations (flipbooks). Using the random index tip was great for making them all play staring at random frames, but I could not figure out a way to have multiple flipbooks randomize into a single particle, so I duplicated the entire chain for each.

Is there a cleaner way to do it?