I have a problem, I made a Body Avatar Drive Filter with an 3D Character, and all was good but when the character moves his arms, they go into the body, I mean that they do not stay at the sides or go towards the front but rather they disappear inside the ribs. Does anyone know what the problem is and how I can fix it?
Hi @anon7277063! It may have to do with the orientation of your bones in the 3D modeling software you’re using. Have you set your rig up in a T-pose?
Hi I had similar problem with my model which I imported from mixamo for me the only solution was eventually deleting that objects in effect house Project going back to my blender file and reimporting the armature again