Hey there!
- I think that adding a forEach function node will be very useful especially when we have to deal with a set or an array of items and we want to apply the same function to all of them;
example : array( animated texture) ==> forEach (item) ===> set visibility - a while (…) do also will be very useful and can reduce the usage of update and if statement
example: while (isVisible) do (play audio).
I hope the team behind the house effect will take a look on those 2 suggestion and Thank you