I would like to suggest the addition of console.log()
to the visual scripting. I have seen suggestions about adding the coding option (which I also believe would be very helpful), but this suggestion is specifically for the current setup with visual scripting. Without the ability to log, the creators/developers are either unable to or have difficulty in telling what exactly is happening, where it gets stuck, the current value of variables, etc. It would be great for debugging and editing.
This would be VERY helpful to help make the process of making effects much easier. Both making and debugging.
Until then there is a node called “Peek” which you can use to check values, however when using loops the editor always displays to the last value in each node after the loop. It’s not ideal, but you can debug each value within the loop by passing in an index instead of using the loop. But this requires modifying the structure of the nodes a little bit, which again, isn’t ideal.