At present, the only way to know if your effect exceeds the Memory requirements is to attempt to submit the effect and wait for it to be rejected. Please provide a way to quickly check if the memory is okay before submitting.
Dealing with two effects being rejected for this reason right now, and one of them is pretty much a simple variant of the Photo Booth type effect and only has a 2.1MB footprint. I put in a support ticket, but I agree with this improvement request. We need more “actionable” information for this when developing an effect and also when a rejection happens.
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