Most advanced creators use Substance Painter to texture their 3D objects, and we are missing a template for Effect House for quick texture creation.
It would be useful for users that aren’t familiar with map naming and shaders to have a ready to go template.
Hi @jepharaujo! I don’t quite understand what you mean. Do you mean an example project that was textured using Substance Painter?
Hey! Are you talking about easily adding albedo, mrao, and normal maps exported from Substance into your EH project?
I believe the channel packing for the rough, metal, and ambient occlusion maps follow the same order as for Lens Studio, and there is a LS present for Substance Painter (at least a couple years ago there was when I last used it).