Particles System

Hello! A suggestion that could be very useful in Effect House: particle emitter.

In several effects we would like to make confetti, raining objects, flying objects, etc.

If we had a particle emitter, we could do this natively just by applying the material and saving space in the effect to add other elements

Big upvote from me. Particle systems with full range of variables; particle size, speed, direction, birthrate, gravity, particle fade in/out, particle emitters (point, plane, ring) etc.

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