Multiply scene object node idea
For a project im working on, i wanted to create a falling blocks balance game. inspired by This video. But i couldnt figure out how to make it so once the block reaches the ground, a new one spawns in place. I figured out a bypass now with turning the blocks into static objects and upping the position of the camera, but it would be cool to have a node made for that.
The node would have a few features.
- Block spawn position: X Y Z axis.
- Block spawn rotation: X Y Z axis.
- Block spawn scale: X Y Z axis.
- Block spawn visibility: Toggle.
- Select scene object: This is just the default button where u can select the scene object.
This node would help with alot of game related effects.
Thanks for reading!