Multiply scene object node

Multiply scene object node idea
For a project im working on, i wanted to create a falling blocks balance game. inspired by This video. But i couldnt figure out how to make it so once the block reaches the ground, a new one spawns in place. I figured out a bypass now with turning the blocks into static objects and upping the position of the camera, but it would be cool to have a node made for that.

The node would have a few features.

  1. Block spawn position: X Y Z axis.
  2. Block spawn rotation: X Y Z axis.
  3. Block spawn scale: X Y Z axis.
  4. Block spawn visibility: Toggle.
  5. Select scene object: This is just the default button where u can select the scene object.
    This node would help with alot of game related effects.

Thanks for reading!