How to separate the face and put it anywhere on the screen
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Hi @Shomudraa!
If you would like a 2D face I would suggest using Head Segmentation.
- β+β β Segmentation β Portrait Segmentation.
- In the asset panel, create a Head Segmentation Texture via: β+β β Texture β Segmentation Texture β Head
- Select the Portrait object
- Replace the Portrait Segmentation Texture with the Head Segmentation
Or if you would like a 3D face you could use the β3D Faceβ object:
- β+β β Face Effects β 3D Face
- Turn off 3D Face Binding in the Inspector panel.
- Select the Face mesh in your asset panel, and create a Face Texture.
- Select the Face Paint material in your asset panel, and change the Default Texture to your new Face Texture.
Feel free to check out these links:
Hope that helps
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