Adding filter (LUT) to background and segmentation

How to add 2 different filters (LUTs) to background and person segmentation? I’ve been stuck on it for hours playing with render textures and rendering order but was only able to apply it to the background :smiling_face_with_tear:

Hi!! Great question! You’re on the right track with using different render textures and cameras.

Here’s a screenshot of my set up, as well as a zip package. Let me know if you have any more questions :smiley:

Example-BackgroundPortraitLUT.zip (3.0 MB)


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omg it finally worked :sob::sob:
thank you so much!!! QUEEN :place_of_worship:

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love it, I’d love to understand the logic behind, is there any tutorial? Or maybe you made one? :stuck_out_tongue: Thank you <3