hello all. I’m still trying to make shooter mini game. now i’m putting sample asset Ray cast on normal camera and it’s work, but on AR side, I was try it but doesn’t work on AR, i’m still not understand it yet. how can i apply this raycast on AR ?
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Hi Bezaleel_bagoes,
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To apply raycasting in an AR-based shooter mini game, follow these precise steps:
- Use an AR development framework like AR Foundation, ARKit, or ARCore.
- Set up an AR session for tracking and detection.
- Cast rays from the AR camera provided by the AR framework.
- Ensure your AR objects have colliders for ray interaction.
- Handle raycast hits to trigger game interactions.
- Visualize raycasts for debugging.
- Optimize raycasting for performance.
Understanding your chosen AR framework’s documentation and seeking AR-specific resources is essential for success.
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