Does anyone know how to get Animated Textures to stop flickering when you use the Animated Texture Player node in conjunction with Screen tap, Generate Random Number, Floor nodes to get the sequence to stop on a frame or actually loop on one frame?
I can get it to stop but every now and then it jumps to the first frame of the sequence real quick. I have the number generated going to the From and To inputs so it stops but…it still does a quick jump every now and then.